Restart the server if it was updated while running

This commit is contained in:
Ben Peddell 2016-09-09 04:25:26 +10:00
parent 0c2bb68b2e
commit 3dc8ef100e

View File

@ -986,6 +986,7 @@ doWarn(){
#
doUpdate() {
local appupdate=
local bgupdate=
local updatetype=normal
local validate=
local modupdate=
@ -1082,6 +1083,11 @@ doUpdate() {
fi
fi
if [[ -f "$arkserverroot/$arkautorestartfile" && "$arkserverroot/$arkautorestartfile" -ot "${arkserverroot}/steamapps/appmanifest_${appid}.acf" ]]; then
echo "Server was updated while it was running"
bgupdate=1
fi
if [ -n "$downloadonly" ]; then
if [ -n "$appupdate" -a -n "$arkStagingDir" -a "$arkStagingDir" != "$arkserverroot" ]; then
echo "Server update downloaded"
@ -1090,7 +1096,7 @@ doUpdate() {
echo "Mod update downloaded"
fi
echo "Not applying update - download-only enabled"
elif [ -n "$appupdate" -o -n "$modupdate" ]; then
elif [ -n "$appupdate" -o -n "$modupdate" -o -n "$bgupdate" ]; then
if isTheServerRunning; then
if [ "$updatetype" == "safe" ]; then
while [ ! `find $arkserverroot/ShooterGame/Saved/SavedArks -mmin -1 -name ${serverMap##*/}.ark` ]; do