check if the server is not already up before try to run it

This commit is contained in:
Sispheor 2015-06-21 10:02:07 +02:00 committed by FezVrasta
parent 49f5b95597
commit 22e3e10f0e

View File

@ -29,7 +29,16 @@ NORMAL="\\033[0;39m"
#---------------------
# functions
#---------------------
function testfunction(){
if [ -z $servermail ]; then
echo "mail ok"
fi
}
function checkForUpdate(){
#
# Check if a new version is available but not apply it
#
if isUpdateNeeded; then
echo "Current version:" $instver
echo "Available version:" $bnumber
@ -40,7 +49,9 @@ function checkForUpdate(){
fi
}
function setCurrentVersion(){
#
# set the new current version in a file
#
cd $arkserverroot
echo $bnumber > arkversion
}
@ -81,7 +92,7 @@ function isTheServerRunning(){
# Check id the server process is alive
#
SERVICE="ShooterGameServer"
ps -a | grep -v grep | grep $SERVICE > /dev/null
ps aux | grep -v grep | grep $SERVICE > /dev/null
result=$?
return $result
}
@ -91,7 +102,7 @@ function IsTheServerUp(){
# Check if the server is up and visible in steam server list
# If the server is listenning on his port return 0, else return 1
#
PORT="7776"
PORT="7779"
lsof -i |grep $PORT > /dev/null
result=$?
return $result
@ -147,21 +158,42 @@ doStart() {
#
# start function
#
<<<<<<< HEAD
arkserveropts="TheIsland?QueryPort=$arkqueryport?Port=$arkserverport?ServerPassword=$arkserverpass?ServerAdminPassword=$arkserverapass?listen"
thejob="$arkserverroot/$arkserverexec $arkserveropts"
screen -dmS "$servicename" $thejob
echo "$timestamp: start" >> "$logdir/arkserver.log"
>>>>>>> fix indentation
=======
if isTheServerRunning; then
echo "The server is already running"
else
arkserveropts="TheIsland?SessionName=$sessioname?QueryPort=$arkqueryport?Port=$arkserverport?ServerPassword=$arkserverpass?ServerAdminPassword=$arkserverapass?listen"
thejob="$arkserverroot/$arkserverexec $arkserveropts"
screen -dmS "$servicename" $thejob
echo "$timestamp: start" >> "$logdir/arkserver.log"
fi
>>>>>>> check if the server is not already up before try to run it
}
doStop() {
#
# stop the ARK server
#
<<<<<<< HEAD
screen -S "$servicename" -p 0 -X stuff "quit$(printf \\r)"
# screen -S "$servicename" -X quit
sleep 30
echo "$timestamp: stop" >> "$logdir/arkserver.log"
=======
if isTheServerRunning; then
screen -X -S "$servicename" -X stuff "^C"
sleep 30
echo "$timestamp: stop" >> "$logdir/arkserver.log"
else
echo "The server is already stopped"
fi
>>>>>>> check if the server is not already up before try to run it
}
doInstall() {
@ -212,20 +244,29 @@ doUpdate() {
# Stop the server, update it and then start it back.
#
cd $arkserverroot
if isUpdateNeeded; then
doStop
cd $steamcmdroot
./$steamcmdexec +login anonymous +force_install_dir "$arkserverroot" +app_update $appid +quit
cd $logdir
echo "$bnumber" > "$arkserverroot/arkversion"
cd $steamcmdroot
doStart
echo "$timestamp: update to $bnumber complete" >> "$logdir/update.log"
if [ $servermail -ne "" ]; then
mail -a $logdir/update.log -s "Update-Log" $servermail < /dev/null
fi
rm "$arkserverroot/arkupdate.timed"
if isUpdateNeeded; then
# check if the server was alive before the update so we can launch it back after the update
serverWasAlive=0
if isTheServerRunning ;then
serverWasAlive=1
fi
doStop
cd $steamcmdroot
./$steamcmdexec +login anonymous +force_install_dir "$arkserverroot" +app_update $appid +quit
cd $logdir
echo "$bnumber" > "$arkserverroot/arkversion"
cd $steamcmdroot
echo "$timestamp: update to $bnumber complete" >> "$logdir/update.log"
# we restart the server only if it was started before the update
if [ $serverWasAlive -eq 1 ]; then
doStart
fi
# send mail to admin
#if [ -z $servermail ]; then
# mail -a $logdir/update.log -s "Update-Log" $servermail < /dev/null
#fi
else
echo "No update available"
echo "$timestamp: No update needed." >> "$logdir/update.log"
@ -271,7 +312,7 @@ case "$1" in
restart)
doStop
echo "$timestamp: stop" >> "$logdir/arkserver.log"
sleep 60
sleep 10
doStart
echo "$timestamp: start" >> "$logdir/arkserver.log"
echo "$timestamp: restart" >> "$logdir/arkserver.log"
@ -282,6 +323,7 @@ case "$1" in
;;
update)
doUpdate
#testfunction
;;
checkupdate)
checkForUpdate