// // World of Padman - example map and gametype rotation // // // Rotates through each official map for each supported gametype. // Sets point- and timelimit for each gametype. // // Does not load a map itself! // // // Maps // // Free For All set map_ffa1 "map wop_airplane; set nextmap_ffa vstr map_ffa2" set map_ffa2 "map wop_anteroom; set nextmap_ffa vstr map_ffa3" set map_ffa3 "map wop_backyard; set nextmap_ffa vstr map_ffa4" set map_ffa4 "map wop_bath; set nextmap_ffa vstr map_ffa5" set map_ffa5 "map wop_cabin; set nextmap_ffa vstr map_ffa6" set map_ffa6 "map wop_diner; set nextmap_ffa vstr map_ffa7" set map_ffa7 "map wop_jail; set nextmap_ffa vstr map_ffa8" set map_ffa8 "map wop_padattic; set nextmap_ffa vstr map_ffa9" set map_ffa9 "map wop_padcrash; set nextmap_ffa vstr map_ffa10" set map_ffa10 "map wop_padcrash_dm17; set nextmap_ffa vstr map_ffa11" set map_ffa11 "map wop_padgarden; set nextmap_ffa vstr map_ffa12" set map_ffa12 "map wop_padgarden_night; set nextmap_ffa vstr map_ffa13" set map_ffa13 "map wop_padkitchen; set nextmap_ffa vstr map_ffa14" set map_ffa14 "map wop_padlibrary; set nextmap_ffa vstr map_ffa15" set map_ffa15 "map wop_padship; set nextmap_ffa vstr map_ffa16" set map_ffa16 "map wop_padshop; set nextmap_ffa vstr map_ffa17" set map_ffa17 "map wop_trashmap; set nextmap_ffa vstr map_ffa1" // Spray Your Color set map_syc1 "map wop_airplane; set nextmap_syc vstr map_syc2" set map_syc2 "map wop_anteroom; set nextmap_syc vstr map_syc3" set map_syc3 "map wop_backyard; set nextmap_syc vstr map_syc4" set map_syc4 "map wop_bath; set nextmap_syc vstr map_syc5" set map_syc5 "map wop_cabin; set nextmap_syc vstr map_syc6" set map_syc6 "map wop_diner; set nextmap_syc vstr map_syc7" set map_syc7 "map wop_huette; set nextmap_syc vstr map_syc8" set map_syc8 "map wop_jail; set nextmap_syc vstr map_syc9" set map_syc9 "map wop_padattic; set nextmap_syc vstr map_syc10" set map_syc10 "map wop_padgarden; set nextmap_syc vstr map_syc11" set map_syc11 "map wop_padkitchen; set nextmap_syc vstr map_syc12" set map_syc12 "map wop_padlibrary; set nextmap_syc vstr map_syc13" set map_syc13 "map wop_padship; set nextmap_syc vstr map_syc14" set map_syc14 "map wop_padshop; set nextmap_syc vstr map_syc15" set map_syc15 "map wop_trashmap; set nextmap_syc vstr map_syc1" // Last Pad Standing set map_lps1 "map wop_airplane; set nextmap_lps vstr map_lps2" set map_lps2 "map wop_anteroom; set nextmap_lps vstr map_lps3" set map_lps3 "map wop_backyard; set nextmap_lps vstr map_lps4" set map_lps4 "map wop_cabin; set nextmap_lps vstr map_lps5" set map_lps5 "map wop_diner; set nextmap_lps vstr map_lps6" set map_lps6 "map wop_huette; set nextmap_lps vstr map_lps7" set map_lps7 "map wop_padatticLPS; set nextmap_lps vstr map_lps8" set map_lps8 "map wop_padcrash; set nextmap_lps vstr map_lps9" set map_lps9 "map wop_padgarden_night; set nextmap_lps vstr map_lps10" set map_lps10 "map wop_padkitchenLPS; set nextmap_lps vstr map_lps11" set map_lps11 "map wop_padlibraryLPS; set nextmap_lps vstr map_lps1" // Free For All Team set map_tffa1 "map wop_airplane; set nextmap_tffa vstr map_tffa2" set map_tffa2 "map wop_anteroom; set nextmap_tffa vstr map_tffa3" set map_tffa3 "map wop_backyard; set nextmap_tffa vstr map_tffa4" set map_tffa4 "map wop_bath; set nextmap_tffa vstr map_tffa5" set map_tffa5 "map wop_cabin; set nextmap_tffa vstr map_tffa6" set map_tffa6 "map wop_diner; set nextmap_tffa vstr map_tffa7" set map_tffa7 "map wop_huette; set nextmap_tffa vstr map_tffa8" set map_tffa8 "map wop_jail; set nextmap_tffa vstr map_tffa9" set map_tffa9 "map wop_padattic; set nextmap_tffa vstr map_tffa10" set map_tffa10 "map wop_padcrash; set nextmap_tffa vstr map_tffa11" set map_tffa11 "map wop_padcrash_dm17; set nextmap_tffa vstr map_tffa12" set map_tffa12 "map wop_padgarden; set nextmap_tffa vstr map_tffa13" set map_tffa13 "map wop_padkitchen; set nextmap_tffa vstr map_tffa14" set map_tffa14 "map wop_padlibrary; set nextmap_tffa vstr map_tffa15" set map_tffa15 "map wop_padship; set nextmap_tffa vstr map_tffa16" set map_tffa16 "map wop_padshop; set nextmap_tffa vstr map_tffa17" set map_tffa17 "map wop_trashmap; set nextmap_tffa vstr map_tffa1" // Capture The Lolly set map_ctl0 "map wop_colorstageCTL; set nextmap_ctl vstr map_ctl1" set map_ctl1 "map wop_fridgeCTL; set nextmap_ctl vstr map_ctl2" set map_ctl2 "map wop_journeyCTL; set nextmap_ctl vstr map_ctl3" set map_ctl3 "map wop_padasiaCTL; set nextmap_ctl vstr map_ctl4" set map_ctl4 "map wop_padbaseCTL; set nextmap_ctl vstr map_ctl5" set map_ctl5 "map wop_padboxCTL; set nextmap_ctl vstr map_ctl6" set map_ctl6 "map wop_padcloisterCTL; set nextmap_ctl vstr map_ctl7" set map_ctl7 "map wop_padcrashCTL; set nextmap_ctl vstr map_ctl8" set map_ctl8 "map wop_westernCTL; set nextmap_ctl vstr map_ctl0" // Spray Your Color Team set map_tsyc1 "map wop_airplane; set nextmap_tsyc vstr map_tsyc2" set map_tsyc2 "map wop_anteroom; set nextmap_tsyc vstr map_tsyc3" set map_tsyc3 "map wop_backyard; set nextmap_tsyc vstr map_tsyc4" set map_tsyc4 "map wop_bath; set nextmap_tsyc vstr map_tsyc5" set map_tsyc5 "map wop_cabin; set nextmap_tsyc vstr map_tsyc6" set map_tsyc6 "map wop_diner; set nextmap_tsyc vstr map_tsyc7" set map_tsyc7 "map wop_huette; set nextmap_tsyc vstr map_tsyc8" set map_tsyc8 "map wop_jail; set nextmap_tsyc vstr map_tsyc9" set map_tsyc9 "map wop_padattic; set nextmap_tsyc vstr map_tsyc10" set map_tsyc10 "map wop_padgarden; set nextmap_tsyc vstr map_tsyc11" set map_tsyc11 "map wop_padkitchen; set nextmap_tsyc vstr map_tsyc12" set map_tsyc12 "map wop_padlibrary; set nextmap_tsyc vstr map_tsyc13" set map_tsyc13 "map wop_padship; set nextmap_tsyc vstr map_tsyc14" set map_tsyc14 "map wop_padshop; set nextmap_tsyc vstr map_tsyc15" set map_tsyc15 "map wop_trashmap; set nextmap_tsyc vstr map_tsyc1" // BigBalloon set map_bb0 "map wop_anteroomBB; set nextmap_bb vstr map_bb1" set map_bb1 "map wop_backyardBB; set nextmap_bb vstr map_bb2" set map_bb2 "map wop_bathBB; set nextmap_bb vstr map_bb3" set map_bb3 "map wop_cabinBB; set nextmap_bb vstr map_bb4" set map_bb4 "map wop_dinerBB; set nextmap_bb vstr map_bb5" set map_bb5 "map wop_huetteBB; set nextmap_bb vstr map_bb6" set map_bb6 "map wop_jailBB; set nextmap_bb vstr map_bb7" set map_bb7 "map wop_padatticBB; set nextmap_bb vstr map_bb8" set map_bb8 "map wop_padcrashBB; set nextmap_bb vstr map_bb9" set map_bb9 "map wop_padgardenBB; set nextmap_bb vstr map_bb10" set map_bb10 "map wop_padkitchenBB; set nextmap_bb vstr map_bb11" set map_bb11 "map wop_padlibraryBB; set nextmap_bb vstr map_bb12" set map_bb12 "map wop_padshipBB; set nextmap_bb vstr map_bb13" set map_bb13 "map wop_padshopBB; set nextmap_bb vstr map_bb14" set map_bb14 "map wop_trashmapBB; set nextmap_bb vstr map_bb0" // // Gametypes // // Start with 8 lives in Last Pad Standing set g_LPS_startLives "8" // Do not enable InstaPad set g_instaPad "0" // Free For All set gametype_ffa "set g_gametype 0; set pointlimit 32; set timelimit 16; vstr nextmap_ffa; set next_gametype vstr gametype_syc" // Spray Your Color set gametype_syc "set g_gametype 3; set pointlimit 256; set timelimit 16; vstr nextmap_syc; set next_gametype vstr gametype_lps" // Last Pad Standing set gametype_lps "set g_gametype 4; set pointlimit 8; set timelimit 16; vstr nextmap_lps; set next_gametype vstr gametype_tffa" // Free For All Team set gametype_tffa "set g_gametype 5; set pointlimit 64; set timelimit 16; vstr nextmap_tffa; set next_gametype vstr gametype_ctl" // Capture The Lolly set gametype_ctl "set g_gametype 6; set pointlimit 8; set timelimit 16; vstr nextmap_ctl; set next_gametype vstr gametype_tsyc" // Spray Your Color Team set gametype_tsyc "set g_gametype 7; set pointlimit 512; set timelimit 16; vstr nextmap_tsyc; set next_gametype vstr gametype_bb" // BigBalloon set gametype_bb "set g_gametype 8; set pointlimit 256; set timelimit 16; vstr nextmap_bb; set next_gametype vstr gametype_ffa" // // Setup the rotations // set nextmap "vstr nextscript" set nextscript "vstr next_gametype; set nextmap vstr nextscript" // Initialize individual map rotations set nextmap_ffa "vstr map_ffa1" set nextmap_syc "vstr map_syc3" set nextmap_lps "vstr map_lps8" set nextmap_tffa "vstr map_tffa17" set nextmap_ctl "vstr map_ctl3" set nextmap_tsyc "vstr map_tsyc12" set nextmap_bb "vstr map_bb4" // Initialize gametype to start with set next_gametype "vstr gametype_ctl" // // You can now load a map via "vstr nextmap" //