mirror of
https://github.com/eliasstepanik/OSCADSharpDotnet7.git
synced 2026-01-11 21:48:34 +00:00
220 lines
6.5 KiB
C#
220 lines
6.5 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using OSCADSharp.DataBinding;
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using OSCADSharp.Spatial;
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namespace OSCADSharp.Solids.Compound
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{
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/// <summary>
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/// Represents a cylindrical container, by default it has a solid bottom and an open top.
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/// </summary>
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public class Tube : OSCADObject
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{
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#region Attributes
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/// <summary>
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/// Number of fragments in 360 degrees. Values of 3 or more override MinimumAngle and MinimumCircumferentialLength
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/// ($fn in OpenSCAD)
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/// </summary>
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public int? Resolution { get; set; }
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/// <summary>
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/// The thickness of the container walls
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/// </summary>
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public double WallThickness { get; set; } = .1;
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/// <summary>
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/// Height of the cylinder or cone
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/// </summary>
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public double Height { get; set; } = 1;
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/// <summary>
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/// Radius of cylinder. r1 = r2 = r.
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/// </summary>
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public double Radius
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{
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get
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{
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return (Radius1 + Radius2) / 2;
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}
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set
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{
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this.Radius1 = value;
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this.Radius2 = value;
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}
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}
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/// <summary>
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/// Radius, bottom of cone.
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/// </summary>
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public double Radius1 { get; set; } = 1;
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/// <summary>
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/// Radius, top of cone.
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/// </summary>
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public double Radius2 { get; set; } = 1;
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/// <summary>
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/// Diameter of cylinder. r1 = r2 = d /2.
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/// </summary>
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public double Diameter
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{
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get { return this.Radius * 2; }
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set { this.Radius = value / 2; }
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}
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/// <summary>
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/// Diameter, bottom of cone. r1 = d1 /2
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/// </summary>
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public double Diameter1
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{
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get { return this.Radius1 * 2; }
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set { this.Radius1 = value / 2; }
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}
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/// <summary>
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/// Diameter, top of cone. r2 = d2 /2
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/// </summary>
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public double Diameter2
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{
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get { return this.Radius2 * 2; }
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set { this.Radius2 = value / 2; }
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}
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/// <summary>
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/// If True, the center of the box will be at 0, 0, 0
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///
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/// If False (default) one corner will be centered at 0,0, 0, with the cube extending into the positive octant (positive X/Y/Z)
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/// </summary>
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public bool Center { get; set; } = false;
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/// <summary>
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/// If true, the container has a solid bottom
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/// </summary>
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public bool Bottom { get; set; } = true;
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/// <summary>
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/// If true, the container has a solid top, otherwise the top is open
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/// </summary>
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public bool Top { get; set; } = false;
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#endregion
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#region Constructors
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/// <summary>
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/// Creates a tube with the default initialization values
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/// </summary>
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public Tube()
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{
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}
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#endregion
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#region Overrides
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/// <summary>
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/// Converts this object to an OpenSCAD script
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/// </summary>
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/// <returns>Script for this object</returns>
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public override string ToString()
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{
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OSCADObject inner = new Cylinder() {
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Diameter1 = this.Diameter1 - WallThickness * 2,
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Diameter2 = this.Diameter2 - WallThickness * 2,
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Height = this.Height - WallThickness * 2,
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Center = this.Center,
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Resolution = this.Resolution
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};
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if (!this.Bottom && !this.Top)
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{
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((Cylinder)inner).Height += WallThickness * 4;
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}
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else if (!this.Top)
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{
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((Cylinder)inner).Height += WallThickness * 2;
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inner = inner.Translate(0, 0, WallThickness);
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}
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else if (!this.Bottom)
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{
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((Cylinder)inner).Height += WallThickness * 2;
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inner = inner.Translate(0, 0, -WallThickness);
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}
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OSCADObject cyl = new Cylinder()
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{
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Diameter1 = this.Diameter1,
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Diameter2 = this.Diameter2,
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Height = this.Height,
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Center = this.Center,
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Resolution = this.Resolution
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} - inner;
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return cyl.ToString();
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}
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/// <summary>
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/// Binds a a variable to a property on this object
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/// </summary>
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/// <param name="property">A string specifying the property such as "Diameter" or "Radius"</param>
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/// <param name="variable">The variable to bind the to. This variable will appear in script output in lieu of the
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/// literal value of the property</param>
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public override void Bind(string property, Variable variable)
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{
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throw new NotImplementedException();
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}
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/// <summary>
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/// Returns the approximate boundaries of this OpenSCAD object
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/// </summary>
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/// <returns></returns>
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public override Bounds Bounds()
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{
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if (this.Center == false)
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{
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return new Bounds(new Vector3(-this.Radius, -this.Radius, 0),
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new Vector3(this.Radius, this.Radius, this.Height));
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}
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else
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{
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return new Bounds(new Vector3(-this.Radius, -this.Radius, -this.Height / 2),
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new Vector3(this.Radius, this.Radius, this.Height / 2));
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}
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}
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/// <summary>
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/// Gets a copy of this object that is a new instance
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/// </summary>
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/// <returns></returns>
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public override OSCADObject Clone()
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{
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return new Cylinder()
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{
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Name = this.Name,
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Height = this.Height,
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Radius1 = this.Radius1,
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Radius2 = this.Radius2
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};
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}
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/// <summary>
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/// Gets the position of this object's center (origin) in
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/// world space
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/// </summary>
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/// <returns></returns>
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public override Vector3 Position()
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{
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Vector3 position;
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if (this.Center == false)
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{
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position = new Vector3(0, 0, this.Height / 2);
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}
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else
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{
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position = new Vector3();
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}
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return position;
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}
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#endregion
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}
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}
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