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https://github.com/eliasstepanik/OSCADSharpDotnet7.git
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179 lines
6.0 KiB
C#
179 lines
6.0 KiB
C#
using OSCADSharp.Spatial;
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using System;
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using System.Collections.Generic;
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using System.Drawing;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace OSCADSharp.Solids.Imported
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{
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/// <summary>
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/// Processes a bitmap image by treating contiguous same-color regions as cubes
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/// </summary>
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internal class CubistImageProcessor
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{
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#region Private Fields
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private string imagePath;
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List<OSCADObject> cubes = new List<OSCADObject>();
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#endregion
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#region Internal Fields
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internal Bounds ImageBounds { get; set; }
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#endregion
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public CubistImageProcessor(string imagePath)
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{
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this.imagePath = imagePath;
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}
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internal OSCADObject ProcessImage()
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{
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this.cubes = this.processImage();
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OSCADObject obj = new OSCADObject.MultiStatementObject("union()", cubes);
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obj = obj.Rotate(0, 0, 180);
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obj = obj.Translate(ImageBounds.Length, ImageBounds.Width, 0);
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return obj;
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}
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private List<OSCADObject> processImage()
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{
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Bitmap img = new Bitmap(Image.FromFile(this.imagePath));
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if (img.Width > 200 || img.Height > 200)
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{
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throw new InvalidOperationException("Cannot process images larger greater than 200x200 pixels");
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}
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this.ImageBounds = new Bounds(new Vector3(), new Vector3(img.Width, img.Height, 1));
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List<OSCADObject> cubes = new List<OSCADObject>();
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bool[,] visited = new bool[img.Width, img.Height];
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Point? start = this.getNextPoint(img, ref visited, img.Width - 1, img.Height - 1);
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do
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{
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System.Drawing.Color color = img.GetPixel(((Point)start).X, ((Point)start).Y);
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var cube = this.traverseNext(img, (Point)start, ref visited, color);
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if (cube != null)
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{
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this.markVisited(ref visited, cube, (Point)start, img);
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if (color.A != 0)
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{
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cubes.Add(cube.Translate(((Point)start).X, ((Point)start).Y, 0)
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.Color(String.Format("[{0}, {1}, {2}]", color.R == 0 ? 0 : color.R / 255, color.G == 0 ? 0 : color.G / 255, color.B == 0 ? 0 : color.B / 255), color.A));
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}
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}
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start = this.getNextPoint(img, ref visited, img.Width - 1, img.Height - 1);
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} while (start != null);
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return cubes;
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}
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private void markVisited(ref bool[,] visited, Cube cube, Point start, Bitmap img)
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{
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var bounds = cube.Bounds();
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for (int column = start.X; column < start.X + bounds.Width; column++)
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{
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for (int row = start.Y; row < start.Y + bounds.Length; row++)
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{
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visited[column, row] = true;
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}
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}
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}
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private Cube traverseNext(Bitmap img, Point start, ref bool[,] visited, System.Drawing.Color color, Cube cube = null)
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{
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bool canTraverse = true;
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if (cube != null)
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{
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canContinueTraversal(img, ref start, ref visited, color, cube, ref canTraverse);
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}
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else
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{
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canTraverse = pixelCanBeTraversed(img, ref visited, new Point(start.X + 1, start.Y + 1), color) &&
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pixelCanBeTraversed(img, ref visited, new Point(start.X + 1, start.Y), color) &&
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pixelCanBeTraversed(img, ref visited, new Point(start.X, start.Y + 1), color);
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}
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if (canTraverse)
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{
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if (cube == null)
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{
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cube = new Cube();
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cube.Size.X += 1;
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cube.Size.Y += 1;
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return traverseNext(img, start, ref visited, color, cube);
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}
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else
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{
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cube.Size.X += 1;
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cube.Size.Y += 1;
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return traverseNext(img, start, ref visited, color, cube);
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}
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}
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else
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{
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if (cube == null)
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{
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return new Cube();
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}
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else
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{
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return cube;
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}
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}
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}
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private void canContinueTraversal(Bitmap img, ref Point start, ref bool[,] visited, Color color, Cube cube, ref bool canTraverse)
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{
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var bounds = cube.Bounds();
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for (int column = start.X; column < start.X + bounds.Width && canTraverse; column++)
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{
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for (int row = start.Y; row < start.Y + bounds.Length && canTraverse; row++)
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{
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if (start.X + column >= img.Width || start.Y + row >= img.Height)
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{
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canTraverse = false;
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}
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else
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{
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canTraverse = canTraverse && pixelCanBeTraversed(img, ref visited, new Point(column, row), color);
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}
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}
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}
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}
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private bool pixelCanBeTraversed(Bitmap img, ref bool[,] visited, Point pixel, Color colorToMatch)
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{
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return pixel.X < img.Width && pixel.Y < img.Height &&
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visited[pixel.X, pixel.Y] == false && img.GetPixel(pixel.X, pixel.Y) == colorToMatch;
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}
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private Point? getNextPoint(Bitmap img, ref bool[,] visited, int width, int height)
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{
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for (int column = 0; column < width; column++)
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{
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for (int row = 0; row < height; row++)
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{
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if (visited[column, row] == false)
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{
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return new Point(column, row);
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}
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}
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}
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return null;
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}
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}
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}
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