77 lines
2.5 KiB
C#

using OSCADSharp.Transforms;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace OSCADSharp
{
public abstract class OSCADObject
{
#region Transforms
/// <summary>
/// Applies Color and/or Opacity to this object
/// </summary>
/// <param name="colorName">The name of the color to apply</param>
/// <param name="opacity">The opacity from 0.0 to 1.0</param>
/// <returns>A colorized object</returns>
public OSCADObject Color(string colorName, double opacity = 1.0)
{
return new ColoredObject(this, colorName, opacity);
}
/// <summary>
/// Mirrors the object about a plane, as specified by the normal
/// </summary>
/// <param name="normal">The normal vector of the plane intersecting the origin of the object,
/// through which to mirror it.</param>
/// <returns>A mirrored object</returns>
public OSCADObject Mirror(Vector3 normal)
{
return new MirroredObject(this, normal);
}
/// <summary>
/// Resizes to a specified set of X/Y/Z dimensions
/// </summary>
/// <param name="newsize">The X/Y/Z dimensions</param>
/// <returns>A resized object</returns>
public OSCADObject Resize(Vector3 newsize)
{
return new ResizedObject(this, newsize);
}
/// <summary>
/// Rotates about a specified X/Y/Z euler angle
/// </summary>
/// <param name="angle">The angle(s) to rotate</param>
/// <returns>A rotated object</returns>
public OSCADObject Rotate(Vector3 angle)
{
return new RotatedObject(this, angle);
}
/// <summary>
/// Rescales an object by an X/Y/Z scale factor
/// </summary>
/// <param name="scale">The scale to apply. For example 1, 2, 1 would yield 2x scale on the Y axis</param>
/// <returns>A scaled object</returns>
public OSCADObject Scale(Vector3 scale)
{
return new ScaledObject(this, scale);
}
/// <summary>
/// Translates an object by the specified amount
/// </summary>
/// <param name="translation">The vector upon which to translate (move object(s))</param>
/// <returns>A translated object</returns>
public OSCADObject Translate(Vector3 translation)
{
return new TranslatedObject(this, translation);
}
#endregion
}
}