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+ Added compound object 'box' sans bindings
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@ -48,6 +48,7 @@
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<Compile Include="OSCADObject.BaseTransform.cs" />
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<Compile Include="OSCADObject.BasicTransforms.cs" />
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<Compile Include="OSCADObject.Booleans.cs" />
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<Compile Include="Solids\Compound\Box.cs" />
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<Compile Include="Solids\Imported\ImageImportOptions.cs" />
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<Compile Include="Utility\Images\CubistImageProcessor.cs" />
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<Compile Include="Utility\Images\HeightMapper.cs" />
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157
OSCADSharp/OSCADSharp/Solids/Compound/Box.cs
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157
OSCADSharp/OSCADSharp/Solids/Compound/Box.cs
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@ -0,0 +1,157 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using OSCADSharp.DataBinding;
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using OSCADSharp.Spatial;
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namespace OSCADSharp.Solids.Compound
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{
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/// <summary>
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/// Represents a four-sided container, by default it has a solid bottom and an open top.
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/// </summary>
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public class Box : OSCADObject
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{
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#region Attributes
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/// <summary>
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/// The thickness of the container walls
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/// </summary>
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public double WallThickness { get; set; } = .1;
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/// <summary>
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/// The Size of the box in terms of X/Y/Z units
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/// </summary>
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public Vector3 Size { get; set; } = new Vector3(1, 1, 1);
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/// <summary>
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/// If True, the center of the box will be at 0, 0, 0
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///
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/// If False (default) one corner will be centered at 0,0, 0, with the cube extending into the positive octant (positive X/Y/Z)
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/// </summary>
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public bool Center { get; set; } = false;
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/// <summary>
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/// If true, the container has a solid bottom
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/// </summary>
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public bool Bottom { get; set; } = true;
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/// <summary>
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/// If true, the container has a solid top, otherwise the top is open
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/// </summary>
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public bool Top { get; set; } = false;
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#endregion
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#region Constructors
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/// <summary>
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/// Creates a box with the default initialization values
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/// </summary>
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public Box()
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{
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}
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#endregion
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#region Overrides
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/// <summary>
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/// Converts this object to an OpenSCAD script
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/// </summary>
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/// <returns>Script for this object</returns>
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public override string ToString()
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{
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OSCADObject inner = new Cube(new Vector3(this.Size.X - WallThickness*2,
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this.Size.Y - WallThickness*2,
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this.Size.Z - WallThickness*2),
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this.Center);
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if (!this.Bottom && !this.Top)
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{
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((Cube)inner).Size.Z += WallThickness * 4;
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}
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else if (!this.Top)
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{
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((Cube)inner).Size.Z += WallThickness*2;
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inner = inner.Translate(0, 0, WallThickness);
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}
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else if (!this.Bottom)
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{
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((Cube)inner).Size.Z += WallThickness*2;
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inner = inner.Translate(0, 0, -WallThickness);
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}
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if (!this.Center)
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{
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inner = inner.Translate(this.WallThickness, this.WallThickness, this.WallThickness);
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}
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OSCADObject box = new Cube(this.Size, this.Center) - inner;
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return box.ToString();
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}
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/// <summary>
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/// Binds a a variable to a property on this object
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/// </summary>
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/// <param name="property">A string specifying the property such as "Diameter" or "Radius"</param>
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/// <param name="variable">The variable to bind the to. This variable will appear in script output in lieu of the
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/// literal value of the property</param>
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public override void Bind(string property, Variable variable)
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{
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throw new NotImplementedException();
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}
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/// <summary>
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/// Returns the approximate boundaries of this OpenSCAD object
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/// </summary>
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/// <returns></returns>
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public override Bounds Bounds()
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{
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if (Center == false)
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{
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return new Bounds(new Vector3(), new Vector3(this.Size.X, this.Size.Y, this.Size.Z));
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}
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else
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{
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return new Bounds(new Vector3(-this.Size.X / 2, -this.Size.Y / 2, -this.Size.Z / 2),
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new Vector3(this.Size.X / 2, this.Size.Y / 2, this.Size.Z / 2));
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}
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}
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/// <summary>
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/// Gets a copy of this object that is a new instance
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/// </summary>
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/// <returns></returns>
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public override OSCADObject Clone()
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{
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return new Box()
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{
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Name = this.Name,
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Size = this.Size,
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Bottom = this.Bottom,
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Top = this.Top,
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Center = this.Center,
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WallThickness = this.WallThickness
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};
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}
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/// <summary>
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/// Gets the position of this object's center (origin) in
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/// world space
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/// </summary>
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/// <returns></returns>
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public override Vector3 Position()
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{
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Vector3 position;
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if (this.Center == false)
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{
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position = new Vector3(this.Size.X / 2, this.Size.Y / 2, this.Size.Z / 2);
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}
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else
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{
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position = new Vector3();
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}
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return position;
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}
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#endregion
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}
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}
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@ -274,6 +274,7 @@ namespace OSCADSharp.Solids
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{"minimumangle", "$fa" },
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{"minimumcircumferentiallength", "$fs" }
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});
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/// <summary>
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/// Binds a a variable to a property on this object
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/// </summary>
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