+ Made OSCADObject a partial class

+ Shifted all core transforms to OSCADObject.BasicTransforms + made them private
This commit is contained in:
Michael Smith 2016-03-18 20:22:48 -07:00
parent ca6bc89206
commit 8c53176d38
8 changed files with 456 additions and 478 deletions

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@ -1,87 +0,0 @@
using OSCADSharp.DataBinding;
using OSCADSharp.Spatial;
using OSCADSharp.Utility;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace OSCADSharp
{
/// <summary>
/// An object that has color and/or opacity applied to it
/// </summary>
internal class ColoredObject : SingleStatementObject
{
#region Attributes
internal string ColorName { get; set; } = "Yellow";
internal double Opacity { get; set; } = 1.0;
#endregion
/// <summary>
/// Creates a colorized object
/// </summary>
/// <param name="obj">The object(s) to which color will be applied</param>
/// <param name="color">The string-wise name of the color to be applied</param>
/// <param name="opacity">Opacity from 0.0 to 1.0 </param>
internal ColoredObject(OSCADObject obj, string color = "Yellow", double opacity = 1.0) : base(obj)
{
this.ColorName = color;
this.Opacity = opacity;
}
/// <summary>
/// Creates a colorized object with predefined bindings
/// </summary>
/// <param name="obj">The object(s) to which color will be applied</param>
/// <param name="colorName"></param>
/// <param name="opacity"></param>
internal ColoredObject(OSCADObject obj, Variable colorName, Variable opacity) : base(obj)
{
this.Bind("color", colorName);
this.BindIfVariableNotNull("opacity", opacity);
}
public override string ToString()
{
string colorName = this.bindings.Contains("color") ? this.bindings.Get("color").BoundVariable.Text :
"\""+this.ColorName+"\"";
string opacity = this.bindings.Contains("opacity") ? this.bindings.Get("opacity").BoundVariable.Text
: this.Opacity.ToString();
string colorCommand = String.Format("color({0}, {1})", colorName, opacity);
var formatter = new SingleBlockFormatter(colorCommand, this.obj.ToString());
return formatter.ToString();
}
public override OSCADObject Clone()
{
return new ColoredObject(this.obj.Clone(), this.ColorName, this.Opacity)
{
Name = this.Name,
bindings = this.bindings.Clone()
};
}
public override Vector3 Position()
{
return this.obj.Position();
}
public override Bounds Bounds()
{
return this.obj.Bounds();
}
private Bindings bindings = new Bindings(new Dictionary<string, string>() {
{"color", "color" },
{"opacity", "opacity" }
});
public override void Bind(string property, Variable variable)
{
this.bindings.Add<ColoredObject>(this, property, variable);
}
}
}

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@ -0,0 +1,453 @@
using OSCADSharp.DataBinding;
using OSCADSharp.Spatial;
using OSCADSharp.Utility;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace OSCADSharp
{
public abstract partial class OSCADObject
{
#region ColoredObject
/// <summary>
/// An OSCADObject that has color and/or opacity applied to it
/// </summary>
private class ColoredObject : SingleStatementObject
{
#region Attributes
internal string ColorName { get; set; } = "Yellow";
internal double Opacity { get; set; } = 1.0;
#endregion
/// <summary>
/// Creates a colorized object
/// </summary>
/// <param name="obj">The object(s) to which color will be applied</param>
/// <param name="color">The string-wise name of the color to be applied</param>
/// <param name="opacity">Opacity from 0.0 to 1.0 </param>
internal ColoredObject(OSCADObject obj, string color = "Yellow", double opacity = 1.0) : base(obj)
{
this.ColorName = color;
this.Opacity = opacity;
}
/// <summary>
/// Creates a colorized object with predefined bindings
/// </summary>
/// <param name="obj">The object(s) to which color will be applied</param>
/// <param name="colorName"></param>
/// <param name="opacity"></param>
internal ColoredObject(OSCADObject obj, Variable colorName, Variable opacity) : base(obj)
{
this.Bind("color", colorName);
this.BindIfVariableNotNull("opacity", opacity);
}
public override string ToString()
{
string colorName = this.bindings.Contains("color") ? this.bindings.Get("color").BoundVariable.Text :
"\"" + this.ColorName + "\"";
string opacity = this.bindings.Contains("opacity") ? this.bindings.Get("opacity").BoundVariable.Text
: this.Opacity.ToString();
string colorCommand = String.Format("color({0}, {1})", colorName, opacity);
var formatter = new SingleBlockFormatter(colorCommand, this.obj.ToString());
return formatter.ToString();
}
public override OSCADObject Clone()
{
return new ColoredObject(this.obj.Clone(), this.ColorName, this.Opacity)
{
Name = this.Name,
bindings = this.bindings.Clone()
};
}
public override Vector3 Position()
{
return this.obj.Position();
}
public override Bounds Bounds()
{
return this.obj.Bounds();
}
private Bindings bindings = new Bindings(new Dictionary<string, string>() {
{"color", "color" },
{"opacity", "opacity" }
});
public override void Bind(string property, Variable variable)
{
this.bindings.Add<ColoredObject>(this, property, variable);
}
}
#endregion
#region ResizedObject
/// <summary>
/// An OSCADObject that's been resized to a specified set of X/Y/Z dimensions
/// </summary>
private class ResizedObject : SingleStatementObject
{
/// <summary>
/// Size of the object in terms of X/Y/Z
/// </summary>
internal Vector3 Size { get; set; }
/// <summary>
/// Creates a resized object
/// </summary>
/// <param name="obj">The object(s) to be resized</param>
/// <param name="size">The size to resize to, in terms of x/y/z dimensions</param>
internal ResizedObject(OSCADObject obj, Vector3 size) : base(obj)
{
Size = new BindableVector(size);
}
internal ResizedObject(OSCADObject obj, Variable size) : base(obj)
{
this.Bind("size", size);
}
internal ResizedObject(OSCADObject obj, Vector3 size, Variable x, Variable y, Variable z) : base(obj)
{
this.Size = new BindableVector(size);
this.BindIfVariableNotNull("x", x);
this.BindIfVariableNotNull("y", y);
this.BindIfVariableNotNull("z", z);
}
internal ResizedObject(OSCADObject obj) : base(obj)
{
}
public override string ToString()
{
string size = this.bindings.Contains("size") ? this.bindings.Get("size").BoundVariable.Text : this.Size.ToString();
string resizeCommand = String.Format("resize({0})", size);
var formatter = new SingleBlockFormatter(resizeCommand, this.obj.ToString());
return formatter.ToString();
}
public override OSCADObject Clone()
{
var bndSize = this.Size as BindableVector;
return new ResizedObject(this.obj.Clone())
{
Name = this.Name,
bindings = this.bindings.Clone(),
Size = bndSize != null ? bndSize.Clone() : this.Size.Clone()
};
}
public override Vector3 Position()
{
var bounds = this.Bounds();
return Vector3.Average(bounds.BottomLeft, bounds.TopRight);
}
public override Bounds Bounds()
{
var oldBounds = obj.Bounds();
double xScaleFactor = this.Size.X > 0 ? this.Size.X / Math.Abs(oldBounds.XMax - oldBounds.XMin) : 1;
double yScaleFactor = this.Size.Y > 0 ? this.Size.Y / Math.Abs(oldBounds.YMax - oldBounds.YMin) : 1;
double zScaleFactor = this.Size.Z > 0 ? this.Size.Z / Math.Abs(oldBounds.ZMax - oldBounds.ZMin) : 1;
Vector3 scaleMultiplier = new Vector3(xScaleFactor, yScaleFactor, zScaleFactor);
return new Bounds(oldBounds.BottomLeft * scaleMultiplier, oldBounds.TopRight * scaleMultiplier);
}
private Bindings bindings = new Bindings(new Dictionary<string, string>() {
{ "size", "size" }
});
public override void Bind(string property, Variable variable)
{
var bindableVec = this.Size as BindableVector;
if (bindableVec != null && property == "x" || property == "y" || property == "z")
{
bindableVec.Bind(property, variable);
}
else
{
this.bindings.Add<ResizedObject>(this, property, variable);
}
}
}
#endregion
#region RotatedObject
/// <summary>
/// An OSCADObject with rotation applied
/// </summary>
private class RotatedObject : SingleStatementObject
{
/// <summary>
/// The angle to rotate, in terms of X/Y/Z euler angles
/// </summary>
internal Vector3 Angle { get; set; } = new BindableVector();
/// <summary>
/// Creates an object with rotation applied
/// </summary>
/// <param name="obj">The object being rotated</param>
/// <param name="angle">The angle to rotate</param>
internal RotatedObject(OSCADObject obj, Vector3 angle) : base(obj)
{
this.Angle = new BindableVector(angle);
}
internal RotatedObject(OSCADObject obj, Variable normal) : base(obj)
{
this.Bind("angle", normal);
}
internal RotatedObject(OSCADObject obj, Vector3 angle, Variable x, Variable y, Variable z) : base(obj)
{
this.Angle = new BindableVector(angle);
this.BindIfVariableNotNull("x", x);
this.BindIfVariableNotNull("y", y);
this.BindIfVariableNotNull("z", z);
}
public override string ToString()
{
string angle = this.bindings.Contains("angle") ? this.bindings.Get("angle").BoundVariable.Text : this.Angle.ToString();
string rotateCommand = String.Format("rotate({0})", angle.ToString());
var formatter = new SingleBlockFormatter(rotateCommand, this.obj.ToString());
return formatter.ToString();
}
public override OSCADObject Clone()
{
return new RotatedObject(this.obj.Clone(), this.Angle)
{
Name = this.Name,
bindings = this.bindings.Clone()
};
}
public override Vector3 Position()
{
return Matrix.GetRotatedPoint(this.obj.Position(), this.Angle.X, this.Angle.Y, this.Angle.Z);
}
public override Bounds Bounds()
{
var oldBounds = obj.Bounds();
return new Bounds(Matrix.GetRotatedPoint(oldBounds.BottomLeft, this.Angle.X, this.Angle.Y, this.Angle.Z),
Matrix.GetRotatedPoint(oldBounds.TopRight, this.Angle.X, this.Angle.Y, this.Angle.Z));
}
private Bindings bindings = new Bindings(new Dictionary<string, string>() {
{ "angle", "angle" }
});
public override void Bind(string property, Variable variable)
{
var bindableVec = this.Angle as BindableVector;
if (bindableVec != null && property == "x" || property == "y" || property == "z")
{
bindableVec.Bind(property, variable);
}
else
{
this.bindings.Add<RotatedObject>(this, property, variable);
}
}
}
#endregion
#region ScaledObject
/// <summary>
/// An object that's been rescaled
/// </summary>
private class ScaledObject : SingleStatementObject
{
/// <summary>
/// The scale factor to be applied
/// </summary>
internal Vector3 ScaleFactor { get; set; } = new BindableVector(1, 1, 1);
/// <summary>
/// Creates a scaled object
/// </summary>
/// <param name="obj">Object(s) to be scaled</param>
/// <param name="scale">Scale factor in x/y/z components</param>
internal ScaledObject(OSCADObject obj, Vector3 scale) : base(obj)
{
this.ScaleFactor = new BindableVector(scale);
}
internal ScaledObject(OSCADObject obj, Variable normal) : base(obj)
{
this.Bind("scalefactor", normal);
}
internal ScaledObject(OSCADObject obj, Vector3 scale, Variable x, Variable y, Variable z) : base(obj)
{
this.ScaleFactor = new BindableVector(scale);
this.BindIfVariableNotNull("x", x);
this.BindIfVariableNotNull("y", y);
this.BindIfVariableNotNull("z", z);
}
public override string ToString()
{
string scale = this.bindings.Contains("scalefactor") ? this.bindings.Get("scalefactor").BoundVariable.Text : this.ScaleFactor.ToString();
string scaleCommand = String.Format("scale(v = {0})", scale);
var formatter = new SingleBlockFormatter(scaleCommand, this.obj.ToString());
return formatter.ToString();
}
public override OSCADObject Clone()
{
return new ScaledObject(this.obj.Clone(), this.ScaleFactor)
{
Name = this.Name,
bindings = this.bindings.Clone()
};
}
public override Vector3 Position()
{
return obj.Position() * this.ScaleFactor;
}
public override Bounds Bounds()
{
var oldBounds = obj.Bounds();
return new Bounds(oldBounds.BottomLeft * this.ScaleFactor, oldBounds.TopRight * this.ScaleFactor);
}
private Bindings bindings = new Bindings(new Dictionary<string, string>() {
{ "scalefactor", "scalefactor" }
});
public override void Bind(string property, Variable variable)
{
var bindableVec = this.ScaleFactor as BindableVector;
property = property == "scale" ? "scalefactor" : property;
if (bindableVec != null && property == "x" || property == "y" || property == "z")
{
bindableVec.Bind(property, variable);
}
else
{
this.bindings.Add<ScaledObject>(this, property, variable);
}
}
}
#endregion
#region TranslatedObject
/// <summary>
/// An OSCADObject or objects that have been moved along the specified vector
/// </summary>
private class TranslatedObject : SingleStatementObject
{
internal Vector3 Vector { get; set; }
/// <summary>
/// Creates a translated object
/// </summary>
/// <param name="obj">Object(s) to translate</param>
/// <param name="vector">Amount to translate by</param>
internal TranslatedObject(OSCADObject obj, Vector3 vector) : base(obj)
{
this.Vector = new BindableVector(vector);
}
internal TranslatedObject(OSCADObject obj, Variable normal) : base(obj)
{
this.Bind("vector", normal);
}
internal TranslatedObject(OSCADObject obj, Vector3 vector, Variable x, Variable y, Variable z) : base(obj)
{
this.Vector = new BindableVector(vector);
this.BindIfVariableNotNull("x", x);
this.BindIfVariableNotNull("y", y);
this.BindIfVariableNotNull("z", z);
}
internal TranslatedObject(OSCADObject obj) : base(obj)
{
}
public override string ToString()
{
string translation = this.bindings.Contains("vector") ? this.bindings.Get("vector").BoundVariable.Text : this.Vector.ToString();
string translateCommmand = String.Format("translate(v = {0})", translation);
var formatter = new SingleBlockFormatter(translateCommmand, this.obj.ToString());
return formatter.ToString();
}
public override OSCADObject Clone()
{
var bindableVec = this.Vector as BindableVector;
var clone = new TranslatedObject(this.obj.Clone())
{
Name = this.Name,
bindings = this.bindings.Clone(),
Vector = bindableVec != null ? bindableVec.Clone() : this.Vector.Clone()
};
return clone;
}
public override Vector3 Position()
{
return this.obj.Position() + this.Vector;
}
public override Bounds Bounds()
{
var oldBounds = obj.Bounds();
return new Bounds(oldBounds.BottomLeft + this.Vector, oldBounds.TopRight + this.Vector);
}
private Bindings bindings = new Bindings(new Dictionary<string, string>() {
{ "vector", "vector" }
});
public override void Bind(string property, Variable variable)
{
var bindableVec = this.Vector as BindableVector;
if (bindableVec != null && property == "x" || property == "y" || property == "z")
{
bindableVec.Bind(property, variable);
}
else
{
this.bindings.Add<TranslatedObject>(this, property, variable);
}
}
}
#endregion
}
}

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@ -17,7 +17,7 @@ namespace OSCADSharp
/// Represents any Object or collection of objects that becomes am /// Represents any Object or collection of objects that becomes am
/// an OpenSCAD script when converted to a string. /// an OpenSCAD script when converted to a string.
/// </summary> /// </summary>
public abstract class OSCADObject : IBindable public abstract partial class OSCADObject : IBindable
{ {
#region Attributes #region Attributes
private int id = Ids.Get(); private int id = Ids.Get();

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@ -42,10 +42,10 @@
<Reference Include="System.Xml" /> <Reference Include="System.Xml" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<Compile Include="ColoredObject.cs" />
<Compile Include="DataBinding\BindableBoolean.cs" /> <Compile Include="DataBinding\BindableBoolean.cs" />
<Compile Include="DataBinding\VariableCalculator.cs" /> <Compile Include="DataBinding\VariableCalculator.cs" />
<Compile Include="DataBinding\CompoundVariable.cs" /> <Compile Include="DataBinding\CompoundVariable.cs" />
<Compile Include="OSCADObject.BasicTransforms.cs" />
<Compile Include="Utility\Dependencies.cs" /> <Compile Include="Utility\Dependencies.cs" />
<Compile Include="IO\DefaultFileInvoker.cs" /> <Compile Include="IO\DefaultFileInvoker.cs" />
<Compile Include="IO\DefaultFileWriter.cs" /> <Compile Include="IO\DefaultFileWriter.cs" />
@ -77,16 +77,10 @@
<Compile Include="Solids\Text3D.cs" /> <Compile Include="Solids\Text3D.cs" />
<Compile Include="MinkowskiedObject.cs" /> <Compile Include="MinkowskiedObject.cs" />
<Compile Include="MirroredObject.cs" /> <Compile Include="MirroredObject.cs" />
<Compile Include="ResizedObject.cs" />
<Compile Include="RotatedObject.cs" />
<Compile Include="ScaledObject.cs" />
<Compile Include="TranslatedObject.cs" />
<Compile Include="Spatial\Vector3.cs" /> <Compile Include="Spatial\Vector3.cs" />
<Compile Include="DataBinding\Variables.cs" /> <Compile Include="DataBinding\Variables.cs" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup />
<Folder Include="Transforms\" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" /> <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it. <!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets. Other similar extension points exist, see Microsoft.Common.targets.

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@ -1,104 +0,0 @@
using OSCADSharp.DataBinding;
using OSCADSharp.Spatial;
using OSCADSharp.Utility;
using System;
using System.Collections.Generic;
namespace OSCADSharp
{
/// <summary>
/// An object that's been resized to a specified set of X/Y/Z dimensions
/// </summary>
internal class ResizedObject : SingleStatementObject
{
/// <summary>
/// Size of the object in terms of X/Y/Z
/// </summary>
internal Vector3 Size { get; set; }
/// <summary>
/// Creates a resized object
/// </summary>
/// <param name="obj">The object(s) to be resized</param>
/// <param name="size">The size to resize to, in terms of x/y/z dimensions</param>
internal ResizedObject(OSCADObject obj, Vector3 size) : base(obj)
{
Size = new BindableVector(size);
}
internal ResizedObject(OSCADObject obj, Variable size) : base(obj)
{
this.Bind("size", size);
}
internal ResizedObject(OSCADObject obj, Vector3 size, Variable x, Variable y, Variable z) : base(obj)
{
this.Size = new BindableVector(size);
this.BindIfVariableNotNull("x", x);
this.BindIfVariableNotNull("y", y);
this.BindIfVariableNotNull("z", z);
}
internal ResizedObject(OSCADObject obj) : base(obj)
{
}
public override string ToString()
{
string size = this.bindings.Contains("size") ? this.bindings.Get("size").BoundVariable.Text : this.Size.ToString();
string resizeCommand = String.Format("resize({0})", size);
var formatter = new SingleBlockFormatter(resizeCommand, this.obj.ToString());
return formatter.ToString();
}
public override OSCADObject Clone()
{
var bndSize = this.Size as BindableVector;
return new ResizedObject(this.obj.Clone())
{
Name = this.Name,
bindings = this.bindings.Clone(),
Size = bndSize != null ? bndSize.Clone() : this.Size.Clone()
};
}
public override Vector3 Position()
{
var bounds = this.Bounds();
return Vector3.Average(bounds.BottomLeft, bounds.TopRight);
}
public override Bounds Bounds()
{
var oldBounds = obj.Bounds();
double xScaleFactor = this.Size.X > 0 ? this.Size.X / Math.Abs(oldBounds.XMax - oldBounds.XMin) : 1;
double yScaleFactor = this.Size.Y > 0 ? this.Size.Y / Math.Abs(oldBounds.YMax - oldBounds.YMin) : 1;
double zScaleFactor = this.Size.Z > 0 ? this.Size.Z / Math.Abs(oldBounds.ZMax - oldBounds.ZMin) : 1;
Vector3 scaleMultiplier = new Vector3(xScaleFactor, yScaleFactor, zScaleFactor);
return new Bounds(oldBounds.BottomLeft * scaleMultiplier, oldBounds.TopRight * scaleMultiplier);
}
private Bindings bindings = new Bindings(new Dictionary<string, string>() {
{ "size", "size" }
});
public override void Bind(string property, Variable variable)
{
var bindableVec = this.Size as BindableVector;
if(bindableVec != null && property == "x" || property == "y" || property == "z")
{
bindableVec.Bind(property, variable);
}
else
{
this.bindings.Add<ResizedObject>(this, property, variable);
}
}
}
}

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@ -1,93 +0,0 @@
using OSCADSharp.DataBinding;
using OSCADSharp.Spatial;
using OSCADSharp.Utility;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace OSCADSharp
{
/// <summary>
/// An object with rotation applied
/// </summary>
internal class RotatedObject : SingleStatementObject
{
/// <summary>
/// The angle to rotate, in terms of X/Y/Z euler angles
/// </summary>
internal Vector3 Angle { get; set; } = new BindableVector();
/// <summary>
/// Creates an object with rotation applied
/// </summary>
/// <param name="obj">The object being rotated</param>
/// <param name="angle">The angle to rotate</param>
internal RotatedObject(OSCADObject obj, Vector3 angle) : base(obj)
{
this.Angle = new BindableVector(angle);
}
internal RotatedObject(OSCADObject obj, Variable normal) : base(obj)
{
this.Bind("angle", normal);
}
internal RotatedObject(OSCADObject obj, Vector3 angle, Variable x, Variable y, Variable z) : base(obj)
{
this.Angle = new BindableVector(angle);
this.BindIfVariableNotNull("x", x);
this.BindIfVariableNotNull("y", y);
this.BindIfVariableNotNull("z", z);
}
public override string ToString()
{
string angle = this.bindings.Contains("angle") ? this.bindings.Get("angle").BoundVariable.Text : this.Angle.ToString();
string rotateCommand = String.Format("rotate({0})", angle.ToString());
var formatter = new SingleBlockFormatter(rotateCommand, this.obj.ToString());
return formatter.ToString();
}
public override OSCADObject Clone()
{
return new RotatedObject(this.obj.Clone(), this.Angle)
{
Name = this.Name,
bindings = this.bindings.Clone()
};
}
public override Vector3 Position()
{
return Matrix.GetRotatedPoint(this.obj.Position(), this.Angle.X, this.Angle.Y, this.Angle.Z);
}
public override Bounds Bounds()
{
var oldBounds = obj.Bounds();
return new Bounds(Matrix.GetRotatedPoint(oldBounds.BottomLeft, this.Angle.X, this.Angle.Y, this.Angle.Z),
Matrix.GetRotatedPoint(oldBounds.TopRight, this.Angle.X, this.Angle.Y, this.Angle.Z));
}
private Bindings bindings = new Bindings(new Dictionary<string, string>() {
{ "angle", "angle" }
});
public override void Bind(string property, Variable variable)
{
var bindableVec = this.Angle as BindableVector;
if (bindableVec != null && property == "x" || property == "y" || property == "z")
{
bindableVec.Bind(property, variable);
}
else
{
this.bindings.Add<RotatedObject>(this, property, variable);
}
}
}
}

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@ -1,90 +0,0 @@
using OSCADSharp.DataBinding;
using OSCADSharp.Spatial;
using OSCADSharp.Utility;
using System;
using System.Collections.Generic;
namespace OSCADSharp
{
/// <summary>
/// An object that's been rescaled
/// </summary>
internal class ScaledObject : SingleStatementObject
{
/// <summary>
/// The scale factor to be applied
/// </summary>
internal Vector3 ScaleFactor { get; set; } = new BindableVector(1, 1, 1);
/// <summary>
/// Creates a scaled object
/// </summary>
/// <param name="obj">Object(s) to be scaled</param>
/// <param name="scale">Scale factor in x/y/z components</param>
internal ScaledObject(OSCADObject obj, Vector3 scale) : base(obj)
{
this.ScaleFactor = new BindableVector(scale);
}
internal ScaledObject(OSCADObject obj, Variable normal) : base(obj)
{
this.Bind("scalefactor", normal);
}
internal ScaledObject(OSCADObject obj, Vector3 scale, Variable x, Variable y, Variable z) : base(obj)
{
this.ScaleFactor = new BindableVector(scale);
this.BindIfVariableNotNull("x", x);
this.BindIfVariableNotNull("y", y);
this.BindIfVariableNotNull("z", z);
}
public override string ToString()
{
string scale = this.bindings.Contains("scalefactor") ? this.bindings.Get("scalefactor").BoundVariable.Text : this.ScaleFactor.ToString();
string scaleCommand = String.Format("scale(v = {0})", scale);
var formatter = new SingleBlockFormatter(scaleCommand, this.obj.ToString());
return formatter.ToString();
}
public override OSCADObject Clone()
{
return new ScaledObject(this.obj.Clone(), this.ScaleFactor)
{
Name = this.Name,
bindings = this.bindings.Clone()
};
}
public override Vector3 Position()
{
return obj.Position() * this.ScaleFactor;
}
public override Bounds Bounds()
{
var oldBounds = obj.Bounds();
return new Bounds(oldBounds.BottomLeft * this.ScaleFactor, oldBounds.TopRight * this.ScaleFactor);
}
private Bindings bindings = new Bindings(new Dictionary<string, string>() {
{ "scalefactor", "scalefactor" }
});
public override void Bind(string property, Variable variable)
{
var bindableVec = this.ScaleFactor as BindableVector;
property = property == "scale" ? "scalefactor" : property;
if (bindableVec != null && property == "x" || property == "y" || property == "z")
{
bindableVec.Bind(property, variable);
}
else
{
this.bindings.Add<ScaledObject>(this, property, variable);
}
}
}
}

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@ -1,95 +0,0 @@
using OSCADSharp.DataBinding;
using OSCADSharp.Spatial;
using OSCADSharp.Utility;
using System;
using System.Collections.Generic;
namespace OSCADSharp
{
/// <summary>
/// An object or objects that have been moved along the specified vector
/// </summary>
internal class TranslatedObject : SingleStatementObject
{
internal Vector3 Vector { get; set; }
/// <summary>
/// Creates a translated object
/// </summary>
/// <param name="obj">Object(s) to translate</param>
/// <param name="vector">Amount to translate by</param>
internal TranslatedObject(OSCADObject obj, Vector3 vector) : base(obj)
{
this.Vector = new BindableVector(vector);
}
internal TranslatedObject(OSCADObject obj, Variable normal) : base(obj)
{
this.Bind("vector", normal);
}
internal TranslatedObject(OSCADObject obj, Vector3 vector, Variable x, Variable y, Variable z) : base(obj)
{
this.Vector = new BindableVector(vector);
this.BindIfVariableNotNull("x", x);
this.BindIfVariableNotNull("y", y);
this.BindIfVariableNotNull("z", z);
}
internal TranslatedObject(OSCADObject obj) : base(obj)
{
}
public override string ToString()
{
string translation = this.bindings.Contains("vector") ? this.bindings.Get("vector").BoundVariable.Text : this.Vector.ToString();
string translateCommmand = String.Format("translate(v = {0})", translation);
var formatter = new SingleBlockFormatter(translateCommmand, this.obj.ToString());
return formatter.ToString();
}
public override OSCADObject Clone()
{
var bindableVec = this.Vector as BindableVector;
var clone = new TranslatedObject(this.obj.Clone())
{
Name = this.Name,
bindings = this.bindings.Clone(),
Vector = bindableVec != null ? bindableVec.Clone() : this.Vector.Clone()
};
return clone;
}
public override Vector3 Position()
{
return this.obj.Position() + this.Vector;
}
public override Bounds Bounds()
{
var oldBounds = obj.Bounds();
return new Bounds(oldBounds.BottomLeft + this.Vector, oldBounds.TopRight + this.Vector);
}
private Bindings bindings = new Bindings(new Dictionary<string, string>() {
{ "vector", "vector" }
});
public override void Bind(string property, Variable variable)
{
var bindableVec = this.Vector as BindableVector;
if (bindableVec != null && property == "x" || property == "y" || property == "z")
{
bindableVec.Bind(property, variable);
}
else
{
this.bindings.Add<TranslatedObject>(this, property, variable);
}
}
}
}