#. #Settings for Farming utilities [farming] #. #When harvested by Harvester, if mushroom colonies drops itself instead of corresponding mushroom. mushroomColoniesDropSelf = false #. #Settings for Fishing utilities [fishing] #. #If Fishing Net should check for open water. #When disabled, the open water check will be skipped and return false. fishingNetChecksOpenWater = true #. #Fishing Net's cooldown will be multiplied by this value. #The base cooldown is the same as Fishing Rod's lure speed (100 ~ 600 ticks). # Default: 8 # Range: 1 ~ 256 fishingNetCooldownMultiplier = 8 #. #The maximum amount of the visited valid blocks for fishing recorded by the Fishing Net. #Fishing Net's chance of successful catch depends on [amount] / [maximum amount] of visited valid blocks. #Increasing this value will reduce the efficiency of Fishing Net that travels in a fixed short route. #Example: Fishing Net placed near the rotating axis. # Default: 8 # Range: 1 ~ 64 fishingNetMaxRecordedBlocks = 8 #. #If Fishing Net should capture small creature and automatically process them. #"Process" means captured entity will be discard and all drops will be collected. fishingNetCaptureCreatureInWater = true #. #The maximum size (width and height) of creatures that can be caught by the Fishing Net. # Default: 0.699999988079071 # Range: 0.009999999776482582 ~ 10.0 fishingNetCapturedCreatureMaxSize = 0.699999988079071 #. #If creatures captured by Fishing Net should drop Nugget of Experience. fishingNetCapturedCreatureDropExpNugget = true #. #Settings for Ranching utilities [ranching] #. #If leashed entity automatically sits on unoccupied seat. #When enabled, falls back to vanilla Create behaviour. #When disabled, seated leashable entity can be dismounted by lead. leashedEntitySitsAutomatically = false