["World Generation"] #Determines if ground pebbles will spawn in biomes "Pebble Spawns" = true #5 is greatest/normal, 0 is disabled "Auburn tree spawnrate" = 5.0 #5 is greatest/normal, 0 is disabled "White Oak tree spawnrate" = 5.0 #5 is greatest/normal, 0 is disabled "Wild Palm tree spawnrate" = 5.0 #5 is greatest/normal, 0 is disabled "Soft Birch tree spawnrate" = 5.0 #5 is greatest/normal, 0 is disabled "Tall Taiga tree spawnrate" = 5.0 #5 is greatest/normal, 0 is disabled "Baobab tree spawnrate" = 5.0 #true means enabled, false means disabled "Savanna Additions" = true #true means enabled, false means disabled "Snowy plant spawns" = true #true means enabled, false means disabled "Boulder spawns" = true #true means enabled, false means disabled "Decorative Mushroom Spawns" = true ["Legendary Beasts"] #0 means disabled 1 means enabled "Tree Ent Spawnrate" = 1.0 "King Hermit Spawnrate" = 1.0 "Mummy Spawnrate" = 1.0 #1 is normal 2 is doubled 3 is tripled "Viper Egg Rarity" = 1.0 "Yeti Spawnrate" = 1.0 #1 is normal 2 is doubled 3 is tripled "Phoenix Egg Rarity" = 1.0 "Vile Gator Spawnrate" = 1.0 "Bone Stalker spawnrate" = 1.0 "Witchdoctor spawnrate" = 1.0 ["Mob Spawns"] #true means enabled, false means disabled "Butterfly spawns" = true "Firefly spawns" = true "Variant spawns" = true "Creature spawns" = true ["Legendary Beast Items"] #Determines the level of slowness granted by the Enchanted Root "Root Slowness" = 1.0 #Determines the amount of time an enemy will be slowed by the root's attacks (in seconds) "Root Timer" = 4.0 #Determines the level of speed granted when wearing the shellmet "Shellmet Speed" = 1.0 #Determines the amount of seconds between each heal while holding the Frigid Horn "Frigid Horn Timer" = 10.0 #Determines the amount of time before the viper fang ticks damage onto itself in seconds "Viper Fang Damage Timer" = 10.0 #Determines the level of poison given to mobs with the gator tooth "Gator Tooth Poison Level" = 1.0 #Determines the amount of time a mob is effected with the gator tooth's poison "Gator Tooth Timer" = 5.0 #Determines how long a spawned phantom stalker will stay alive for (in seconds) "Tamed Stalker Timer" = 300.0 #Determines the range of the Totem of Beasts (150 is default) "Beast Totem Range" = 150.0 #Determines the level of resistance granted by the Jungle Pendant "Jungle Pendant Resistance" = 1.0 #Determines the duration of resistance granted to the player "Jungle Pendant Timer" = 6.0 [Other] #true means enabled, false means disabled Startup_message = true ["Rare Legendary Beasts"] #0 means disabled 1 means enabled "Rare Tree Ent Spawnrate" = 1.0 "Rare Rare King Hermit Spawnrate" = 1.0 "Rare Mummy Spawnrate" = 1.0 #1 is normal 2 is doubled 3 is tripled "Rare Sea Viper Egg Rarity" = 1.0 "Rare Yeti Spawnrate" = 1.0 #1 is normal 2 is doubled 3 is tripled "Rare Phoenix Egg Rarity" = 1.0 "Rare Vile Gator Spawnrate" = 1.0 "Rare Bone Stalker Spawnrate" = 1.0 "Woodland Witchdoctor Spawnrate" = 1.0 ["Beast Pit Configuration"] #Determines the max number of Beast pits that can be lit at any given time per world "Allowed Beast Pit Number" = 2.0 #Determines how long the Beast Pit stays lit (in ticks, default is 300) "Beast Pit Lit Timer" = 100.0