using System.Numerics; using Raylib_cs; using RaylibTest.Support; namespace RaylibTest.UiComponents; public class UiText : UiObject { public string Text; public int FontSize; public Color Color; public UiText(Vector2 position, string text, int fontSize, Color color) : base(position) { Text = text; FontSize = fontSize; Color = color; } public override void Draw() { base.Draw(); Raylib.DrawText(Text, (int)Position.X, (int)Position.Y, FontSize, Color); } }