using System.Numerics; using Raylib_cs; using RaylibTest; Game game = new Game(1024, 768, "Raylib Game Template", 60, new Camera2D(new Vector2(0f,0f), new Vector2(0,0), 0f, 1f)); game.Start(); while (!Raylib.WindowShouldClose()) { Raylib.BeginDrawing(); Raylib.ClearBackground(Color.WHITE); Raylib.BeginMode2D(game.Camera); game.Update(); Raylib.EndMode2D(); game.UpdateUi(); Raylib.EndDrawing(); }